Recap: Intel lifted the lid on two main updates to its Arc software program stack on the finish of final week. It introduced a brand new driver that provides assist for 4 just lately launched video games and improves efficiency by ~5% in eight others, and a plugin for the Unreal Engine that makes it simpler for builders so as to add XeSS to their video games.
Intel has been working with builders to manually add XeSS to a good few video games (Intel has a largely full checklist right here). It feels like a reasonably fast addition to make, however with the plugin it must be a downright trivial addition to any recreation that makes use of the Unreal Engine.
There are three variations of the plugin (on GitHub) for UE 4.0, 4.26, and 5.0, so video games which can be already beneath growth with an older model of the engine ought to have the ability to add XeSS, too.
In fact, the plugin has the identical limitations as baked-in XeSS. It would not assist break up screens or VR and it solely works with the DirectX 12 API. It additionally works finest on Intel Arc GPUs and struggles to compete in opposition to the extra hardware-agnostic AMD FSR 2.0 in video games that assist each. FSR is equally out there as a UE plugin and can also be open-source, which XeSS isn’t.
Intel additionally introduced a brand new driver for the Arc A-series that guarantees wider compatibility, efficiency enhancements, and bug fixes. Principally, it provides assist for Marvel’s Spider-Man: Miles Morales, Name of Obligation: Warzone 2.0, Sonic Frontiers, and Dysterra. The motive force is on the market now however nonetheless in beta. It must be bumped as much as launch within the subsequent few weeks.
In keeping with Intel launch notes, the driving force can enhance efficiency by “as much as” 3% in 5 titles: Marvel’s Guardians of the Galaxy, Forza Horizon 5, Far Cry 6, Refrain, and Sniper Elite 5. It additionally pushes the efficiency up by 5% in Gotham Nights, 7% in Ghostwire Tokyo, and eight% in Filth 5. Intel did its benchmarking with max or near max settings at a mixture of 1080p and 1440p.
Intel additionally mounted a couple of bugs in some standard titles. Doom Everlasting now not sparkles on sure maps, Tom Clancy’s Rainbow Six Siege now experiences constant efficiency, the lighting is mounted in Dying Stranding Director’s Minimize, and the vertical strains are gone from Forza Horizon 5. There are additionally quite a few bug fixes for the Arc Management app that ought to carry it into the realm of usable, though it nonetheless has an extended strategy to go.
There are loads extra recognized points that Intel admits to within the patch notes, and the neighborhood is aware of of fairly a couple of extra. In case you purchased an Arc GPU you knew what you have been getting, however let’s give attention to the positives. Intel is beginning to dwell as much as its promise of continuous to refine its drivers and software program stack, and that is one thing for early adopters to be glad about.